
Attribute Scores & Tiers
All Attributes are expressed by a numeric value (the “Score”), and these are divided in tiers of magnitude. These, with examples, are:
Micro Tier, representing scores below the human minimum. It rarely enters play, being reserved for special circumstances or very unusual campaigns.
▪ 0.1 - ant's Strength, snail's Agility
▪ 0.2 - bee's Constitution
▪ 0.3 - caterpillar's Agility
▪ 0.4 - hornet's Strength
▪ 0.5 - most insect's Intelligence
▪ 0.6 - tarantula's Constitution
▪ 0.7 - frog's Intelligence
▪ 0.8 - mouse's Strength
▪ 0.9 - lizard's Intelligence
Human Tier, representing Attribute boundaries for human beings, from the least to the most capable of them. It is by far the most common tier in most campaigns.
▪ 1 - Minimal: infant (Str), moribund (Con), most animals (Int)
▪ 2 - Measly: toddler (Str), repulsive (Cha), primal (Psy)
▪ 3 - Paltry: sluggish (Agi), decrepit (Con), feeble-minded (Psy)
▪ 4 - Very Low: morbidly obese (Ath), oblivious (Awa), hideous (Cha)
▪ 5 - Deficient: child (Str), very clumsy (Agi), gaunt (Con)
▪ 6 - Stunted: obese (Agi), very old (Con), cowardly (Psy)
▪ 7 - Low: early teenager (Str), child (Awa), unpleasant (Cha)
▪ 8 - Poor: old (Con), naive (Int), absent-minded (Awa)
▪ 9 - Below Average: teenager (Str), elderly (Con), introvert (Cha)
▪ 10 - Average, Low: mature adult (Str, Agi, Con), typical citizen (Psy)
▪ 11 - Average, High: healthy youth (Str, Agi, Con), typical trial attorney (Cha)
▪ 12 - Above Average: craftsman (Agi), blacksmith (Str), huntsman (Awa)
▪ 13 - Fine: gym instructor (Con), paratrooper (Ath), airline pilot (Awa)
▪ 14 - High: lumberjack (Str), lifeguard (Ath), chess grandmaster (Int)
▪ 15 - Gifted: special ops soldier (Con), elite detective (Awa), guru (PSy)
▪ 16 - Formidable: nightclub bouncer (Str), pro surfer (Ath), tech wiz (Int)
▪ 17 - Very High: heavyweight fighter (Str), visionary scientist (Int), distinguished politician (Cha)
▪ 18 - Prodigious: circus trapezist (Agi), iron-chinned fighter (Con), top counterspy (Awa)
▪ 19 - Prime: Olympic weightlifter (Str), Olympic athlete (Ath), superstar (Cha)
▪ 20 - Peak: Hafthor Björnsson (Str), Simone Biles (Agi), Rickson Gracie (Con), Usain Bolt (Ath),
Albert Einstein (Int), Sherlock Holmes (Awa), Joan of Arc (Cha), William Wallace (Psy)
Above Tier, representing scores that surpass human capacity, usually associated with enhanced humans, aliens, physically capable animals, and machines. Least deities and cosmic entities also fit here.
▪ 22 - supra-genius Intelligence, low angel's Charisma
▪ 24 - lioness' Strength, alien Intelligence
▪ 26 - aligator's Strength, super computer's Intelligence
▪ 28 - gorilla's Strength, mountain lion's Agility
▪ 30 - house cat's Agility, riding horse's Constitution
▪ 32 - girzzly bear's Strength, alien higher Intelligence
▪ 34 - falcon's Agility, polar bear's Constitution
▪ 36 - bison's Strength, average least deities' and cosmic beings' Attributes
▪ 38 - advanced super computer's Intelligence, high angel's Charisma
▪ 40 - black rhino's Strength, sports car engine's Strength
▪ 42 - hippo's Strength, great white shark's Strength
▪ 44 - white rhino's Strength, SUV engine's Strength
▪ 46 - orca's Strength, alien computer's Intelligence
▪ 48 - faster-than-arrow Agility, alien supreme Intelligence
▪ 50 - African bush elephant's Strength, alien super computer's Intelligence,
Grand Tier, representing scores that far exceed human scores, usually attributed to super humans, huge creatures, and potent machines. Lesser deities and cosmic entities also fit here.
▪ 55 - bus engine' Strength
▪ 60 - tyranosaurus' Strength
▪ 65 - truck engine's Strength
▪ 70 - midsize jet engines' Strength
▪ 75 - average lesse deities' and cosmic beings' Attributes
▪ 80 - faster-than-sound Agility
▪ 85 - megalodon's Strength
▪ 90 - industrial crane's Strength
▪ 95 - argentinosaurus' Strength
▪ 100 - blue whale's Strength, planetary brain's Intelligence
Supreme Tier, representing absurd levels of capacity that aren’t usually associated with living beings, but mostly related to natural phenomena, gigantic machines, or maybe to colossal and ridiculously powerful creatures. Median deities and cosmic entities also fit here.
▪ 110 - jumbo airplane engines' Strength
▪ 120 - nuclear submarine engines' Strength
▪ 130 - cargo ship engines' Strength
▪ 140 - average median deities' and cosmic beings' Attributes
▪ 160 - rocketship propellants' Strength
▪ 180 - small asteroid motion Strength
▪ 200 - galactic brain's Intelligence
Beyond Tier, representing the highest scale possible, mostly associated with celestial bodies, unearthly events, and greater deities and cosmic entities. Like the Micro Tier, this tier only enters play under special circumstances or in very unusual campaigns.
▪ 250 - continental drift Strength
▪ 300 - Moon's motion Strength
▪ 350 - Earth's motion Stregth; average greater deities' and cosmic beings' Attributes
▪ 400 - Sun's motion Strentgh
▪ 500 - black hole gravity's Strength, faster than light Agility, universal brain's Intelligence
Absolute (Infinite): Asolute Deity's Attributes


